Survival Zones, farming world & player economy

XEVEX.NET

A survival server that respects the work you put in. Claim a protected zone, gather in a world built for farming, and trade with players who actually stick around.

Gamemode
Survival
Griefing
Zone protected
Pay to win
None
What you get

Built for people who build

Every system on the server exists to keep your base safe, your inventory useful and the map worth exploring.

Protected zones

Claim the land you build on. Nobody breaks, places or loots inside your zone unless you hand them permission yourself.

Farming world

A dedicated resource world for mining and farming, so the main world keeps its terrain instead of turning into a crater field.

Player economy

Buy, sell and trade with an in-game currency. No real money involved, no ranks sold, no shortcuts past the grind.

Homes & warps

Set homes inside your zone and use public warps to reach key locations without walking the same route every session.

Stable performance

Hardware and configuration tuned for consistent tick rates, so redstone behaves and combat lands where you aimed it.

Minigames

Arena modes are in development and will run alongside survival without touching your progress or your inventory.

In development
Game mode

Survival, without the griefing tax

The main world is where you settle. Claim a zone, set a home inside it and build without checking chunk logs every morning. Resources come from a separate farming world that resets terrain instead of your progress.

  • Claim and manage land with /zone
  • Travel instantly using /home and /warp
  • Meet up with /tpa instead of coordinate hunting
  • Grant trusted friends build rights inside your zone
Ready when you are

Your zone is still unclaimed

Copy the address, hop in and mark out the spot you want before somebody else does. Read the rules first — they are short, and staff enforce them.

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